
Rhys Onasi
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Posted - 2009.02.26 00:45:00 -
[2]
Edited by: Rhys Onasi on 26/02/2009 00:51:13 What are the current limitations to the epic arc mission system?
Do you still have only (complete) and (not complete) options? Can you have multiple completes leading down multiple paths? Or is that not possible with the current programming.
I've got some great ideas for stories, but most of the ideas I come up with would require a multiple choice completion, though there's some interesting ways of getting around that.
For Example:
One key mission requires you to take a datachip with the details of the password for an accel gate of a pirate base to XXXXXX (allies of the agent who will be providing support).
You have two "options" for completion:
(complete option) Sir, I have delivered the datachip, they are prepared and will ambush the main force of the pirates before they reach XXXXXXXX (holy relic for amarr, potentially rich asteroid field for Caldari, etc)!
(fail option)
LIE: Sir, I have delivered the datachip, they are prepared and will ambush the main force of the pirates before they reach XXXXXXXX (holy relic for amarr, potentially rich asteroid field for Caldari, etc)!
Then the branch could be about many things. He could discover you lied, he could think his allies betrayed him, etc. Great way to get a story going so that you feel you were a cause of it, rather than just along for the ride.
I remember a great aspect of some cosmos missions was that within the mission, you could come across other agents that wanted to talk to you.
You could come up with great epic mission arcs with a branch that could lead to you gaining standings with a pirate faction by betraying the Empire agent you started with and going with the new pirate agent you found via one of the branches. (Since I assume it would be impossible to "spawn" agents within a mission deadspace, they would have to be like cosmos and static, but require an unique item from the current mission arc, not delivering the item would fail the mission and end your current arc, but you could use the item to complete a mission for the pirate agent instead starting a new arc with him... )
There's many possiblities.
Some day I'd like to get a devblog on all the technical aspects of writing missions, what's possible, what's not, and what new technical features you have planned.
PS: Jasonitas, are you new? I don't think I've seen that name before, and I don't find you in the left pane of DevFinder (could just be blind ), and eve-search only finds posts from you as far back as october 2008.
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